Callbacks

This page contains a list of callbacks that respond to events in VelNet. Callbacks are essential in networked applications due to the nature of asynchronous code.

  • OnJoinedRoom
  • OnLeftRoom
  • OnPlayerJoined
  • OnPlayerLeft
  • OnConnectedToServer
  • OnLoggedIn
  • RoomsReceived
  • RoomDataReceived
  • MessageReceived
  • CustomMessageReceived
  • OnLocalNetworkObjectSpawned
  • OnNetworkObjectSpawned
  • OnNetworkObjectDestroyed

The TestCallbacks.cs file in the FullExample implements these callbacks and logs the events to the console.